zelt am meer 6,5' x 6,5' Strand-Cabana & 1 Seitenwand – Pop-Up-Zelt, Taschen
SKU: 25956322494
zelt am meer

zelt am meer 6,5' x 6,5' Strand-Cabana & 1 Seitenwand – Pop-Up-Zelt, Taschen

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zelt am meer 6,5' x 6,5' Strand-Cabana & 1 Seitenwand – Pop-Up-Zelt, TaschenEINZIGARTIGES DESIGN Die Strandkabine CROWN SHADES verfgt ber Selbstschutzfunktionen. Bei starkem Wind oder wenn die Kabine herunterfllt, faltet sie sich automatisch zusammen, um einen Bruch zu verhindern. EINFACHER AUFBAU Diese 1,9 x 1,9 m groe Cabana mit der neuen Zentralverriegelung kann von zwei Personen in Sekundenschnelle und ohne Werkzeug aufgebaut werden. Greifen Sie die Stangen mit beiden Hnden und heben Sie die Zentralverriegelung an. Wenn

EINZIGARTIGES DESIGN - Die Strandkabine CROWN SHADES verfügt über Selbstschutzfunktionen. Bei starkem Wind oder wenn die Kabine herunterfällt, faltet sie sich automatisch zusammen, um einen Bruch zu verhindern.

EINFACHER AUFBAU – Diese 1,9 x 1,9 m große Cabana mit der neuen Zentralverriegelung kann von zwei Personen in Sekundenschnelle und ohne Werkzeug aufgebaut werden. Greifen Sie die Stangen mit beiden Händen und heben Sie die Zentralverriegelung an. Wenn Sie zum Zusammenpacken bereit sind, drücken Sie einfach den roten Knopf, um die Zentralverriegelung zu lösen. Praktisch und sicher – perfekt für Camping, Strandausflüge und mehr

UV-SCHUTZ – Das silberbeschichtete Gewebe bietet einen UV-Schutzfaktor von 50+ und sorgt so für kühleren und sichereren Schatten. Die abnehmbare Seitenwand bietet zusätzlichen Schatten und blockiert schräges Sonnenlicht. Hergestellt aus wasserabweisendem und flammhemmendem (CPAI-84) robustem 150D-Gewebe

STABIL & PRAKTISCH – Sandsäcke an jeder Ecke der Cabana sorgen für Stabilität. Eine kleine Sandschaufel zum Befüllen der Sandsäcke ist im Lieferumfang enthalten. 8 Innentaschen eignen sich perfekt für Sonnencreme, Handys, Wasserflaschen oder andere kleine Gegenstände

KOMPAKT & TRAGBAR – Die kompakte Tragetasche verfügt über Schulter- und Handschlaufen für einfachen Transport und Aufbewahrung. Egal, ob Sie zum Strand oder in den Park gehen, Sie können unsere Cabana problemlos und ohne Hilfe anderer mitnehmen. Die Länge beträgt 96 cm und das Gewicht beträgt nur 4,8 kg.

Markenname Kronenschirme
Stilname Modern
Form Rechteckig
Wasserbeständigkeit Wasserfest
Schutz vor ultraviolettem Licht LSF 50+
Materialtyp Aluminium
Artikelabmessungen L x B x H 78"L x 78"B x 90"H
Artikelhöhe 90 Zoll
Artikelgewicht 10,5 Pfund
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SKU: 25956322494

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4.7 ★★★★★
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R
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robert thompson
Louisville, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
Lowell, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Natrona Heights, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Chelsea, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
Grantham, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023

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